Cyberpunk 2077 is one of the most anticipated games of the past two-three years, that fans waited eagerly for it, and then last year in December everything was destroyed. CD Red Projekt released an unfinished game that consisted of endless bugs and instability.
Cyberpunk 2077 made the headline for the past 6 months for their controversial release and some unwanted cyber-attack too.
But their current patch had fixed many of the issues and major bugs too. How about let’s get into the ‘Night City’ and recap from the unfinished to finished business.
Cyberpunk 2077-From Worst Launch to Stability
10th December 2020 was the day when every gamer staring at their computer screen to download the cracked Cyberpunk 2077, even though it cracked still people bought it as well. On that day many of the YouTubers also streamed and shared their views.
Within a day, gamers screamed all over the internet with only one word ‘Bugs’. The game was full of bugs and wasn’t something that everyone witnessed at the pre-launch of the E3 conference. Even before launching, they had revealed the gameplay which was different from the released one.
Within a week, Playstation had removed the cyberpunk 2077 from their store which created a big headline all over the news outlet.
Not only Sony, but Microsoft also warned the company about the performance and stability issues. CD Projekt came forward and apologized to the gamers about the unfinished game.
While all these worst scenarios going on, a report came out in which CD Projekt’s employees were angry at the management for releasing an unfinished rough game.
During that crisis, CD Projekt faced another big incident a cyber attack which made their life more miserable because most of their data stolen and deleted. Which even made the company released their mega patch 1.2v delay that consists of hundreds of bugs and issues fixes.
Six Months of Updates-All it takes
Cyberpunk 2077 has finally stable and playable without any single issue. The performance has gotten better than ever after six months of updates and heavy patches.
Even the CD Projekt CEO Adam Kiciński stated that Cyberpunk 2077 had finally reached a “satisfying” level of performance and stability at a WSE Innovation Day conference on June 23.
For the past six months company had been providing various patches to fix the issues, but out of nowhere some other issues come up. One of the bright moments for the CD Projekt, when their most hyped game came back to the PlayStation store on 21st June after 187 days.
In the conference, Adam Kiciński said, “We have also been working on improving the overall quality, which we are also quite happy about.”
“Of course, we also removed bugs and visual glitches and we will continue to do that. Over time, we will also be introducing improvements to the general game systems that players have highlighted.”
Not only that, he made it very clear that “Cyberpunk 2077 should not have been released on consoles back in December. It wasn’t ready, and it needed a lot more work. And while, six months later.”
Another great news for the CD Projekt that Microsoft will end their refund policy next week. Adam also cleared, as Cyberpunk 2077 has been improved, now the team can move their attention to something else. As Cd Projekt piled up some amazing titles for the future as well.
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